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Imperial guard vox caster
Imperial guard vox caster













imperial guard vox caster

When they come in they will be dedicated anti-tank/ MC/ GC/ SH as the flyers will come in flying mode and grav chute insert them without error per the formation rules. The 3 command squads that are not in chimeras will start the game in the vendettas. The CCS in chimera will of course sit back with the artillery to issue orders to them, using the range of the multi-laser to try and do HP's to any light vehicles. The artillery will pound anything in the enemy army that looks like a good target, though it will more likely focus on anti- infantry with the ignores cover and TW granted by the formation rules with the voxes. The ministorum priest will join the infantry blob to make it fearless. The Infantry blob and PCS will be tasked with moving up and contesting/claiming objectives in the mid field. The vet squads will sit back and hold points within my own field and/or protect the artillery while using their autocannons to try and break any light vehicles. Veteran Squad (Forward Sentries, Vox Caster, Autocannon Team) Veteran Squad (Forward Sentries, Vox Caster, Autocannon Team, 1x sniper rifle) Company Command Squad (4x melta guns, plasma pistol, vox) Infantry Squad (sgt w/melta bombs, Vox caster) Company Command Squad in Chimera with EnginseerĮmperor's Shield Infantry Platoon - 346 pts

imperial guard vox caster

It's a little niche, but I'm curious about peoples thoughts as I've tried to work in units to give it flexibility too.Ĭadian Battlegroup Command -(4 meltaguns, plasma pistol, vox) - 120ptsĮmperor's Spear Aerial Company (3X vendettas) - 510ptsĮmperor's Wrath Artillary Company - 585 pts So, as the title suggests, this list is primarily a competitive list I've been working on, designed to deal with armies that will spam vehicles/ SH's, MC's/ GC's, or flyers.















Imperial guard vox caster